Released on PC, Xbox 360 and PlayStation 3 in October 2010, Danger Close and EA’s Medal of Honor reboot brought the franchise to modern-day Afghanistan after a dozen previous titles set during World War II. Having been a fan of entries including Medal of Honor: Airborne and Medal of Honor: Pacific Assault, I was excited to crack open the latest version and test its performance on enthusiast hardware.
Although its graphics weren’t groundbreaking, 2010’s Medal of Honor looked decent while allowing low-end GPUs to provide playable performance using respectable quality settings. Looking at the old benchmarks I see that even then quad-core processors were a must, with dual-core chips giving half as much performance. Having grown accustomed to Modern Warfare-like titles, Medal of Honor’s relatively tame GPU requirements weren’t too shocking.
Interestingly, it seems Medal of Honor: Warfighter might buck that trend, as its recommended system specifications call for no less than a 3GHz quad-core processor paired with a GeForce GTX 560 or Radeon HD 6950. Given those upper-end requirements, we expect the title to be fairly demanding with its visuals maxed out, and we’ll be putting a ton of past and present-gen cards through their paces.
Read the whole story here = Medal of Honor: Warfighter GPU & CPU Performance – TechSpot Reviews