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Medal of Honor: Warfighter GPU & CPU Performance – TechSpot Reviews

Released on PC, Xbox 360 and PlayStation 3 in October 2010, Danger Close and EA’s Medal of Honor reboot brought the franchise to modern-day Afghanistan after a dozen previous titles set during World War II. Having been a fan of entries including Medal of Honor: Airborne and Medal of Honor: Pacific Assault, I was excited to crack open the latest version and test its performance on enthusiast hardware.

 Although its graphics weren’t groundbreaking, 2010’s Medal of Honor looked decent while allowing low-end GPUs to provide playable performance using respectable quality settings. Looking at the old benchmarks I see that even then quad-core processors were a must, with dual-core chips giving half as much performance. Having grown accustomed to Modern Warfare-like titles, Medal of Honor’s relatively tame GPU requirements weren’t too shocking.

Interestingly, it seems Medal of Honor: Warfighter might buck that trend, as its recommended system specifications call for no less than a 3GHz quad-core processor paired with a GeForce GTX 560 or Radeon HD 6950. Given those upper-end requirements, we expect the title to be fairly demanding with its visuals maxed out, and we’ll be putting a ton of past and present-gen cards through their paces.

 

 

 Read the whole story here =   Medal of Honor: Warfighter GPU & CPU Performance – TechSpot Reviews

 

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Dewayne Carel

Dewyane began in the case modding scene when it was just starting out many years ago. He has created works for the likes of Cooler Master, ASUS, CPU Magazine, Razer, Zotac and more.

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