At the 2014 Game Developers Conference (GDC14) this morning, AMD revealed full-functional working demonstrations of their AMD RapidFire Graphics API technology harnessing the power of Cloud-based streaming 3D applications. A bare-bones system with no software installed located Crysis 3 on a Cloud gaming server, and within moments the player was earning frags (actually, he was desperately trying). On the surface this concept may not sound terribly interesting, but it stands to disrupt how we obtain and play video games and graphical design software. For desktop and mobile users software no longer is downloaded or installed; games and applications are essentially a click away.
Hidden away in a dark part of the Modders-Inc offices is a man, no a machine, that writes reviews so epic that they have been listed in the top ten best reads by the New York Times. Well that is what we tell him otherwise we have no idea what would happen if he knew the truth.
May 8, 2019
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October 19, 2018