Middle Earth: Shadow of War is an action RPG game based on the novels of J. R. R. Tolkien. It’s the sequel to Monolith’s successful Middle Earth: Shadow of Mordor game and the events of the game take place after The Hobbit but before the Lord of the Rings. The game builds upon the nemesis system that made the first game such a surprise hit, and it’s just brutal to PC hardware.
Destiny 2 is an online-only multiplayer first-person shooter video game developed by Bungie and published by Activision. It was released for PlayStation 4 and Xbox One on September 6, 2017, followed by a Microsoft Windows version the following month. It is the sequel to 2014’s Destiny and its subsequent expansions. Set in a “mythic science fiction” world, the game features a multiplayer “shared-world” environment with elements of role-playing games, such as live events.
Far Cry 5 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and Ubisoft Toronto and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. It is the successor to the 2014 video game Far Cry 4, and the fifth main installment in the Far Cry series. The game was released on March 27, 2018.
The one test I have right now for DLSS is the Windows Benchmark for Final Fantasy XV. There are two options when running the benchmark TAA or DLSS. The GeForce GTX 1080 does not support DLSS, therefore, it is excluded from the test. According to the developer, the benchmark sets all graphical settings to max and the resolution to 4K.
As you can see from the chart above, DLSS increases the performance of the cards that support it by more than 30%. While waiting for the demo to finish the runs, I saw no real perceptible quality difference between the TAA and DLSS runs. What I did notice was there was less stuttering when running the demo with DLSS enabled.